# Generated build tree: LLVM IR, objects, compiled apps, the headless render
# (build/out.ppm) and the docs site all land under build/ (see `bin/x build` /
# `bin/x clean`). Root-anchored so a source dir named "build" elsewhere is never
# accidentally ignored. Nothing is written to the repo root any more.
/build/

# Archives are never tracked: the Kenney art is committed *extracted* under
# assets/kenney/**/ (PNG/tmx/License), while the original download .zips and any
# packaged plugin .zip are local-only build inputs/outputs.
*.zip

# the toolchain binaries (ludicc, ludic, x, ludic-fmt, ludic-lsp) — all built
# into bin/ by the one-line bootstrap + `bin/x build`; never checked in. The
# only thing published is the source and the LLVM-IR seed (selfhost/ludicc.seed.ll).
/bin/

# package manager (issue #63): the per-project linked view into the global
# content-addressed store, and the optional hermetic copy from `x vendor`. Both
# are regenerated by `x get` / `x vendor` — package.ludic + package.lock.ludic
# are the tracked source of truth, so these stay out of the tree.
ludic_modules/
vendor/

# editor toolchain build artifacts
tools/editors/vscode/node_modules/
tools/editors/vscode/*.vsix
tools/editors/jetbrains/.gradle/
tools/editors/jetbrains/build/

# IntelliJ plugin SDK sandbox (tools/editors/jetbrains)
.intellijPlatform/
.idea/

# macOS Finder metadata
.DS_Store
**/.DS_Store

# Python bytecode cache from the docgen / release tooling
__pycache__/
*.pyc

# Release artifacts produced by `x release`
/dist/
