API Reference › Screen — drawing › Screen.fill_triangle
method

Screen.fill_triangle

Screen.fill_triangle(x1, y1, x2, y2, x3, y3, color)

Fills the triangle with corners (x1, y1), (x2, y2), (x3, y3) in color, scanning its bounding box with an inside test. The building block for flat-shaded polygons and arrowheads.

Example

program Demo {
  handler DrawWorld phase Render {
    Screen.clear(Color.MidnightBlue)
    Screen.fill_triangle(x1: 10, y1: 10, x2: 30, y2: 10, x3: 20, y3: 26, color: Color.Red)
    Screen.show()
  }
}
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