method
Time.elapsed
Time.elapsed() -> fixed
Returns the time since the program started, in seconds, as a fixed — exactly Time.frame() divided by 60. Deterministic and replay-safe. Use it for wave timers, day/night cycles, and anything paced in seconds.
Example
program Demo {
handler Step phase Update {
if Time.elapsed() > 10.0 { start_wave() }
}
}