method
Ease.out
Ease.out(t) -> fixed
Returns t * (2 - t) — motion that starts fast and slows as it arrives. The most natural-feeling easing for things settling into place, like a panel sliding in or a camera coming to rest.
Example
program Demo {
handler Step phase Update {
let y = Math.lerp(top, rest_y, Ease.out(progress))
}
}