method
Input.pad_connected
Input.pad_connected(pad) -> bool
Returns whether gamepad pad (0..3) is connected. Fed by Input.set_pad (and, where a platform gamepad binding is present, by the device); lets a game show a "controller connected" prompt.
Example
program Demo {
entry {
Input.set_pad(0, true, 0, 0.0, 0.0, 0.0, 0.0)
if Input.pad_connected(0) { print(1) }
}
}