diff --git a/tools/ludic-tools/ludic_syntax.h b/tools/ludic-tools/ludic_syntax.h index ee1ee7fa..ef668fd2 100644 --- a/tools/ludic-tools/ludic_syntax.h +++ b/tools/ludic-tools/ludic_syntax.h @@ -83,11 +83,11 @@ static const char* LUDIC_PHASES[] = { }; static const char* LUDIC_ATTRIBUTES[] = { "Ref","OneOf","Range","Unit","Asset","Color","Node","Clip","Material","Tint","Derived","Text", - "Multiline","Key","Computed","Sync","frame","max","owns","AppendOnly","ByKey","PerMap", - "Chunked","TextKey","export","Public","On","Queries","OnSpawn","OnDespawn","OnAttach", + "Multiline","Key","Computed","Sync","frame","max","owns","Target","Column","AppendOnly","ByKey", + "PerMap","Chunked","TextKey","export","Public","On","Queries","OnSpawn","OnDespawn","OnAttach", "OnDetach","OnEnable","OnDisable","OnStart","OnQuit","Owned","Server","Predicted","ToServer", "ToClients","System","EngineSystem","Namespace","deterministic","ClearColor","alloc_ok", - "creates","releases","Handles","Reads","Writes", 0 + "creates","releases","RowVerb","Handles","Reads","Writes", 0 }; /* ludic-dev syntax: end */ static const char* LUDIC_WIDGETS[] = {