--- id: assets-ready name: Assets.ready category: assets kind: namespace-method tokens: Assets.ready sig: Assets.ready() -> bool tip: true once every enqueued asset has loaded. order: 8 ns: Assets member: ready --- Returns 1 once every enqueued asset has been loaded (the queue is drained), else 0. A loading scene pumps until this is true, then enters play (e.g. become the game scene).