---
id: clock-advance
name: Clock.advance
category: clock
kind: namespace-method
tokens: Clock.advance
sig: Clock.advance(span)
tip: Move the clock forward by a Duration.
order: 2
ns: Clock
member: advance
---
Moves the simulated clock forward by span seconds — pair it with the Duration.* constructors. Advance it by a fixed step each tick to drive a deterministic day/night or season cycle.
```ludic
program Demo {
handler Step phase Update {
Clock.advance(Duration.minutes(1)) # one in-game minute per call
}
}
```