--- id: ease-in name: Ease.in category: ease kind: namespace-method tokens: Ease.in sig: Ease.in(t) -> fixed tip: Accelerate from rest (quadratic ease-in). order: 0 ns: Ease member: in --- Returns t * t — motion that starts slow and speeds up. Feed the result to Math.lerp as the blend amount so a value accelerates into its target. The input t is expected in 0.0..1.0. ```ludic program Demo { handler Step phase Update { let x = Math.lerp(start_x, end_x, Ease.in(progress)) } } ```