--- id: grid-a_star name: Grid.a_star category: grid kind: namespace-method tokens: Grid.a_star sig: Grid.a_star(x0, y0, x1, y1, wall) -> []Cell tip: The shortest 4-connected path between two cells (A*), or an empty list. order: 5 ns: Grid member: a_star --- Returns the shortest path from (x0, y0) to (x1, y1) over passable (non-wall) cells, 4-connected with uniform step cost, as a Cell slice from start to goal inclusive — an A* search with a Manhattan heuristic. Empty if the goal is unreachable (or start/goal is a wall). (Named under Grid rather than Path, which is the filesystem-paths library.) Parameters: - `x0`, `y0` — the start cell - `x1`, `y1` — the goal cell - `wall` — the impassable tile char, e.g. `'#'` ```ludic program Demo { handler H phase Update { let path = Grid.a_star(1, 1, 20, 12, '#') if len(path) > 0 { print(len(path)) } } } ```