--- id: log-info name: Log.info category: log kind: namespace-method tokens: Log.info sig: Log.info(msg, [key, value]...) -> void tip: Log at the info level (2) — normal operation. order: 3 ns: Log member: info --- Logs msg at the **info** level (2) — the normal-operation milestones you want to see in a running game: a level loaded, a match started, a save written. It prints on stderr as [INFO] msg with any structured key=value fields, when the Log.set_level threshold is 2 or lower. Info is a sensible default level for a development build. Parameters: - `msg` — the message string - `key, value...` — optional trailing pairs; values may be strings or numbers ```ludic program Info { entry { Log.info("level loaded", "name", "cavern", "entities", 42) } } ```