--- id: tiled-collision_kind name: Tiled.collision_kind category: tiled kind: namespace-method tokens: Tiled.collision_kind sig: Tiled.collision_kind(map, gid: int) -> int tip: Classify a GID's collision from its tile metadata. order: 15 ns: Tiled member: collision_kind --- Returns the collision kind a GID resolves to from its tile metadata, in the design's priority order (per-tile <objectgroup> hitboxes, then the property convention): 0 none, 1 solid, 2 one-way, 3 trigger. The collision-layer fallback (any non-zero GID solid) is applied by Tiled.project, not here.