---
id: tiled-collision_kind
name: Tiled.collision_kind
category: tiled
kind: namespace-method
tokens: Tiled.collision_kind
sig: Tiled.collision_kind(map, gid: int) -> int
tip: Classify a GID's collision from its tile metadata.
order: 15
ns: Tiled
member: collision_kind
---
Returns the collision kind a GID resolves to from its tile metadata, in the design's priority order (per-tile <objectgroup> hitboxes, then the property convention): 0 none, 1 solid, 2 one-way, 3 trigger. The collision-layer fallback (any non-zero GID solid) is applied by Tiled.project, not here.