--- id: tiled-draw name: Tiled.draw category: tiled kind: namespace-method tokens: Tiled.draw sig: Tiled.draw(map, camx: int, camy: int) -> void tip: Draw every visible tile layer. order: 10 ns: Tiled member: draw --- Draws every visible tile layer in file order to the framebuffer, offset by the camera (camx, camy), blitting each tile from its tileset image and applying the GID's flip flags at draw time.