--- id: tiled-draw_anim name: Tiled.draw_anim category: tiled kind: namespace-method tokens: Tiled.draw_anim sig: Tiled.draw_anim(map, camx: int, camy: int, frame: int) -> void tip: Draw with animated tiles advanced to a frame. order: 17 ns: Tiled member: draw_anim --- Like Tiled.draw, but animated tiles are advanced to the engine frame (pass Time.frame) and every tile object on the object layers is drawn too. The animation frame is a pure function of the fixed 60/s clock, so it reproduces frame-for-frame across runs and lockstep replays.