--- id: world-despawn name: World.despawn category: world kind: namespace-method tokens: World.despawn sig: World.despawn(entity) tip: Despawn an entity by id — runs its @OnDespawn hooks and frees the slot. order: 16 ns: World member: despawn --- Despawns an entity by id: it runs the entity's model @OnDespawn hook (with reason Despawned), sweeps any entity-scoped event listeners, and frees the slot back to the pool for reuse — the reflective, by-id form of the despawn statement. Use it from a system that has an entity id in hand (the engine world-bounds kill policy uses it, #84) or wherever you would write despawn e but only have the id. ```ludic program Demo { property Mob { hp: int = 0 } model M { Mob } entry { spawn M { Mob { hp: 1 } } let pm = World.prop_id("Mob") let e = World.query_next(pm, 0) World.despawn(e) print(World.query_next(pm, 0)) # -1 — none left } } ```