# attr_tools.lres - the tools attributes.ludic's registry reads when it is compiled axe { name: "Axe", seller: VD_STORE, weight: 1.5, model: "kit/axe.gltf" } lantern { name: "Lantern" seller: VD_MARINA weight: 0.75 stocked_at: VD_MARINA shape: "hull" }