# ui_reload.ludic — a template read from disk, changed there, and read again by ui_reload: the new
# text shows at once, and the screen's state (a counter pressed before the change) is kept.
import "ludic.ui"
program UiReload {
numbers float
view Note {
title = "note"
}
const PATH: string = "build/ui_reload_example.xml"
const V1: string = ""
const V2: string = "
{title} again {n}
"
function shown(ui_st: mut UiState) -> string {
let root: UiNode = ui_nodes(ui_st, "note", view_note())
let first = root.children[0]
if len(first.children) > 0 { return first.children[0].text }
return first.text
}
entry (ui_st: mut UiState) {
Fs.write_text(PATH, V1)
ui_load(ui_st, PATH)
let root: UiNode = ui_nodes(ui_st, "note", view_note())
ui_press(ui_st, root.children[0])
let before = shown(ui_st)
let same = ui_reload(ui_st)
Fs.write_text(PATH, V2)
let changed = ui_reload(ui_st)
print(`{before} | reloaded {same} then {changed} | {shown(ui_st)}`)
}
}