# bank/ledger.ludic - inherits `module bank` from the barrel that imports it export state BankState { balance: int = 0 } export event Deposited { amount: int } function add(bank_st: mut BankState, n: int) -> void { bank_st.balance += n } export function deposit(bank_st: mut BankState, n: int) -> void { add(bank_st, n) emit Deposited(amount: n) } export function total(bank_st: BankState) -> int { return bank_st.balance }