# hunting/index.ludic - a Catch and a Landed of its own, with other fields module hunting property Catch { name: string = "" weight: float = 0.0 } event Landed { name: string } export state HuntingState { heard: string = "" } @On(Landed) handler Hear(hunting_st: mut HuntingState) { hunting_st.heard = hunting_st.heard + name } export function hunting_day(hunting_st: HuntingState) -> string { let c = new Catch c.name = "hare" emit Landed(name: c.name) return hunting_st.heard }