# ludic.clock - one clock for a whole world: the hour, the day, the moon's place in its month and # where the day falls in a calendar the game describes; a day turning is a fact on a queue module ludic_clock uses ludic_base numbers float import "ludic.base" import "state.ludic" import "verbs.ludic" import "queries.ludic" import "calendar.ludic" import "system.ludic"