# facts.ludic - a jobs fact's record: one no drain holds any more, made fresh (and kept) only when # every one is held. A deed that moves a job is a fact, and a record a fact is never given back # (the ludic.wildlife idiom) function jobs__fact_record(jobs_st: mut JobsState) -> JobsFact { if jobs_st.jobs__fnext[0] >= len(jobs_st.jobs__ffree) { q_unheld(jobs_st.jobs__q, jobs_st.jobs__fpool, jobs_st.jobs__ffree) jobs_st.jobs__fnext[0] = 0 } if jobs_st.jobs__fnext[0] < len(jobs_st.jobs__ffree) { let f = jobs_st.jobs__ffree[jobs_st.jobs__fnext[0]] jobs_st.jobs__fnext[0] += 1 return f } @alloc_ok("a pool miss: past the most facts held at once, then kept in the pool") let f = new JobsFact @alloc_ok("as above") push(jobs_st.jobs__fpool, f) return f } # how many fact records have ever been made: the peak held at once, not the facts said export function jobs_fact_records(jobs_st: JobsState) -> int { return len(jobs_st.jobs__fpool) }