# ludic.needs - four bars of 0..100 that the body's work drains and meals fill; one at zero starts # a countdown, and the countdown running out is a fact (a collapse) the game acts on module ludic_needs uses ludic_base numbers float import "ludic.base" import "state.ludic" import "rates.ludic" import "run.ludic" import "watch.ludic" import "queries.ludic" import "verbs.ludic" import "system.ludic"