# ludic.physics - rigid bodies, still shapes, queries and buoyancy over Jolt Physics (phase 16), # built here from a pinned tag (native/build.sh). Uses ludic.base and nothing else. package "ludic.physics" version "0.1.0" kind source native "macos-arm64" "lib/macos-arm64/libludicjolt.dylib" native "windows-x64" "lib/windows-x64/ludicjolt.dll"