# ludic.render3d — a physically based 3D renderer over Vulkan (MoltenVK on a Mac, carried here, # built from a pinned tag by native/build.sh): HDRI sky + image-based lighting, a GPU-generated # terrain with scanned PBR materials, cascaded shadow maps, an HDR pipeline with bloom and ACES. package "ludic.render3d" version "0.1.0" kind source provides "R3d" native "macos-arm64" "lib/macos-arm64/libMoltenVK.dylib"