# ludic.rpg — the builtin RPG systems suite (#59). # # Not one controller but seven independently-usable modules, each conforming to the # six-lever contract (#57): movement (grid + free, 4/8-axis), inventory, crafting, # quests, dialog, puzzles, and a status/combat backbone. Content is name-keyed data # registries (items, recipes, quests, dialog trees) so a game or mod adds content # with zero code. Reuses ludic.gameplay Stats/Combat/Cooldown. Deterministic # (integer only), so save/load (world_save), replay and rollback all hold. package "ludic.rpg" version "0.1.0" kind source provides "Mover" provides "Inventory" provides "Craft" provides "Quest" provides "Dialog" provides "Puzzle" provides "Status" require "ludic.gameplay" "0.1.0"