# toy.lres - a game's settings for settings_test bloom { kind: SETTING_BOOL, num: 1.0 } shadow_q { kind: SETTING_INT, num: 2.0, lo: 0.0, hi: 3.0, rescue: true } rscale { kind: SETTING_FLOAT, num: 0.78, lo: 0.5, hi: 1.0, rescue: true } lang { kind: SETTING_TEXT, text: "en" } held { kind: SETTING_BOOL, saved: false }