# consts.ludic - the kinds of node, directions and the words that place things
export const UI_BOX: int = 0
export const UI_TEXT: int = 1
export const UI_SPACER: int = 2
export const UI_BUTTON: int = 3
export const UI_SCROLL: int = 4
export const UI_IMAGE: int = 5
export const UI_RULE: int = 6 #
: a line across
export const UI_NATIVE: int = 7 # an element the host draws itself (ui_native)
export const UI_AUTO: float = -1000000.0 # an inset that is not set
export const UI_COL: int = 0
export const UI_ROW: int = 1
export const UI_FILL: float = -1.0
export const UI_START: int = 0
export const UI_CENTER: int = 1
export const UI_END: int = 2
export const UI_STRETCH: int = 3 # align: the whole cross axis
export const UI_BETWEEN: int = 3 # justify: the spare room between, around or evenly
export const UI_AROUND: int = 4
export const UI_EVENLY: int = 5
export const UI_INHERIT: int = -1
export const UI_NONE: int = -2