# wallet_test.ludic - earn, spend only what is there, lose down to zero, a fact per change, and # its own save section import "ludic.wallet" import "ludic.base" program WalletTest { numbers float function changes(wallet_st: WalletState) -> []MoneyChanged { return q_drain(wallet_changes(wallet_st)) } function waiting(wallet_st: WalletState) -> int { return q_len(wallet_changes(wallet_st)) } test "earning and spending move the purse, and each says so" (wallet_st: mut WalletState) { wallet_reset(wallet_st) wallet_earn(wallet_st, 40) expect(wallet_spend(wallet_st, 15)) expect_eq(wallet_money(wallet_st), 25) let cs = changes(wallet_st) expect_eq(len(cs), 2) expect_eq(cs[0].after, 40) expect_eq(cs[1].before, 40) expect_eq(cs[1].after, 25) } test "a spend past what is there is refused and changes nothing" (wallet_st: mut WalletState) { wallet_reset(wallet_st) wallet_set(wallet_st, 10) changes(wallet_st) expect(not wallet_spend(wallet_st, 11)) expect_eq(wallet_money(wallet_st), 10) expect_eq(waiting(wallet_st), 0) expect(wallet_can(wallet_st, 10)) expect(not wallet_can(wallet_st, 11)) } test "a loss happens anyway, but never below zero" (wallet_st: mut WalletState) { wallet_reset(wallet_st) wallet_set(wallet_st, 7) wallet_lose(wallet_st, 20) expect_eq(wallet_money(wallet_st), 0) } test "setting what is already there is no change" (wallet_st: mut WalletState) { wallet_reset(wallet_st) wallet_set(wallet_st, 5) changes(wallet_st) wallet_set(wallet_st, 5) expect_eq(waiting(wallet_st), 0) } test "a save section reads back the same purse" (wallet_st: mut WalletState) { wallet_reset(wallet_st) wallet_set(wallet_st, 123) let root = save_tree() save_section(root, "wallet", 1, wallet_save(wallet_st)) let text = save_encode(root) wallet_reset(wallet_st) let n = load_section(save_decode(text), "wallet") wallet_load(wallet_st, n.data, n.version) expect_eq(wallet_money(wallet_st), 123) } }