--- id: input-key_pressed name: Input.key_pressed category: input kind: namespace-method tokens: Input.key_pressed sig: Input.key_pressed(key) -> bool tip: Did a key go down this frame (edge)? order: 9 ns: Input member: key_pressed --- Returns whether a key went down this frame — held now, not held last frame. A clean rising edge for one-shot actions (fire, confirm), distinct from the continuous Input.key_down. ```ludic program Demo { entry { Input.press(' ') Input.poll() if Input.key_pressed(' ') { print(1) } } } ```