--- id: map-random_cell_far name: Map.random_cell_far category: map kind: namespace-method tokens: Map.random_cell_far sig: Map.random_cell_far(glyph:, from:, min_tiles:) -> IVec2 tip: A random cell with the glyph, at least a distance from a point. order: 20 ns: Map member: random_cell_far --- Like Map.random_cell, but at least min_tiles from from when it can find one — a spawn point away from the hero. ```ludic # doc-check: skip — illustrative let tile = Map.random_cell_far(glyph: '.', from: hero_tile, min_tiles: 6) ```