---
id: screen-sprite
name: Screen.sprite
category: screen
kind: namespace-method
tokens: Screen.sprite
sig: Screen.sprite(id, x, y)
tip: Blit a sprite at its natural size.
order: 15
ns: Screen
member: sprite
---
Draws sprite id from the loaded sprite sheet at (x, y), at its natural 16x16 size. Load the sheet once at start, then draw sprites each frame during Render.
```ludic
program Demo {
handler DrawWorld phase Render {
Screen.clear(Color.MidnightBlue)
Screen.sprite(id: hero_frame, x: px, y: py)
Screen.show()
}
}
```