--- id: clock-advance name: Clock.advance category: clock kind: namespace-method tokens: Clock.advance sig: Clock.advance(span) tip: Move the clock forward by a Duration. order: 2 ns: Clock member: advance --- Moves the simulated clock forward by span seconds — pair it with the Duration.* constructors. Advance it by a fixed step each tick to drive a deterministic day/night or season cycle. ```ludic program Demo { handler Step phase Update { Clock.advance(Duration.minutes(1)) # one in-game minute per call } } ```