--- id: light-clear_gel name: Light.clear_gel category: light kind: namespace-method tokens: Light.clear_gel sig: Light.clear_gel() tip: Clear the gel — later lights are a flat single colour again. order: 9 ns: Light member: clear_gel --- Clears any Light.gel set earlier, so lights emitted after it are a flat single colour again (no centre-to-rim tint). Pair it with Light.gel to scope a colour cookie to just one light. ```ludic program Demo { property Torch { x: int = 0, y: int = 0 } model Lamp { Torch } handler Render phase Update { Screen.clear(0) Light.ambient(Color.rgb(24, 24, 32)) Light.gel(Color.rgb(40, 60, 160)) Light.point(60, 60, 60, Color.rgb(255, 200, 120), 1.0) # gelled Light.clear_gel() Light.point(150, 60, 60, Color.rgb(255, 240, 200), 1.0) # flat again Screen.show() } } ```