# vk_probe.ludic — what a machine's Vulkan can do, through the generated bindings. # # Opens the loader at run time, makes an instance (with portability enumeration # where the loader offers it, which is how MoltenVK is found on a Mac), and for # every GPU says whether it meets the Vulkan renderer's floor - Vulkan 1.3 with # dynamic rendering, synchronization2, descriptor indexing, buffer device # addresses, timeline semaphores and indirect count draws - and which optional # features it would take. Then it opens a device with a graphics queue. # Windows: bin/ludicc examples/rendering/vk_probe.ludic --headless # (Vk.* links the Vulkan runtime) # macOS: the same with vk_mac.ll, and VULKAN_SDK set to the SDK's macOS directory program VkProbe { property Marker { on: int = 1 } model Anchor { Marker } const API_1_0: int = 4194304 # VK_MAKE_API_VERSION(0, 1, 0, 0) unsafe function api_text(v: int) -> string { return `{(v >> 22) & 127}.{(v >> 12) & 1023}.{v & 4095}` } unsafe function yes(b: bool) -> string { if b { return "yes" }; return "no " } # a name in an array of VkExtensionProperties unsafe function has_ext(props: bytes, n: int, want: string) -> bool { for i in 0 .. n { let at = vk_at(props, i * VkExtensionProperties_sizeof + VkExtensionProperties_extensionName) if string(at) == want { return true } } return false } handler Boot phase Start { spawn Anchor {} if Vk.open() == 0 { print("vulkan: no loader on this machine - it would run OpenGL"); quit() } let ver = bytes(4) vk_put_i32(ver, 0, API_1_0) if vk_has("vkEnumerateInstanceVersion") == 1 { vk_enumerate_instance_version(ver) } print(`vulkan: loader {api_text(vk_get_i32(ver, 0))}`) let cnt = bytes(4) vk_put_i32(cnt, 0, 0) vk_enumerate_instance_extension_properties(null, cnt, null) let nie = vk_get_i32(cnt, 0) let iexts = bytes(nie * VkExtensionProperties_sizeof + 8) vk_enumerate_instance_extension_properties(null, cnt, iexts) let portability = has_ext(iexts, nie, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME) let colorspace = has_ext(iexts, nie, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME) let app = bytes(VkApplicationInfo_sizeof) vk_zero(app, VkApplicationInfo_sizeof) vk_put_i32(app, VkApplicationInfo_sType, VK_STRUCTURE_TYPE_APPLICATION_INFO) vk_put_ptr(app, VkApplicationInfo_pApplicationName, "Ludic") vk_put_ptr(app, VkApplicationInfo_pEngineName, "Ludic") vk_put_i32(app, VkApplicationInfo_apiVersion, (1 << 22) | (3 << 12)) let names = bytes(16) var nnames = 0 if portability { vk_put_ptr(names, 0, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME); nnames = 1 } let ici = bytes(VkInstanceCreateInfo_sizeof) vk_zero(ici, VkInstanceCreateInfo_sizeof) vk_put_i32(ici, VkInstanceCreateInfo_sType, VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO) vk_put_ptr(ici, VkInstanceCreateInfo_pApplicationInfo, app) if portability { vk_put_i32(ici, VkInstanceCreateInfo_flags, VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR) } vk_put_i32(ici, VkInstanceCreateInfo_enabledExtensionCount, nnames) vk_put_ptr(ici, VkInstanceCreateInfo_ppEnabledExtensionNames, names) let out = bytes(8) let r = vk_create_instance(ici, null, out) if r != VK_SUCCESS { print(`vulkan: vkCreateInstance failed, VkResult {r}`); quit() } let inst = vk_get_ptr(out, 0) print(`vulkan: instance (portability {yes(portability)}, HDR colour spaces {yes(colorspace)})`) vk_put_i32(cnt, 0, 0) vk_enumerate_physical_devices(inst, cnt, null) let ndev = vk_get_i32(cnt, 0) let devs = bytes(ndev * 8 + 8) vk_enumerate_physical_devices(inst, cnt, devs) let props = bytes(VkPhysicalDeviceProperties_sizeof) for d in 0 .. ndev { let pd = vk_get_ptr(devs, d * 8) vk_get_physical_device_properties(pd, props) let api = vk_get_i32(props, VkPhysicalDeviceProperties_apiVersion) print(`vulkan: device {d}: {string(vk_at(props, VkPhysicalDeviceProperties_deviceName))} (type {vk_get_i32(props, VkPhysicalDeviceProperties_deviceType)}, api {api_text(api)})`) let f13 = bytes(VkPhysicalDeviceVulkan13Features_sizeof) vk_zero(f13, VkPhysicalDeviceVulkan13Features_sizeof) vk_put_i32(f13, VkPhysicalDeviceVulkan13Features_sType, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES) let f12 = bytes(VkPhysicalDeviceVulkan12Features_sizeof) vk_zero(f12, VkPhysicalDeviceVulkan12Features_sizeof) vk_put_i32(f12, VkPhysicalDeviceVulkan12Features_sType, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES) vk_put_ptr(f12, VkPhysicalDeviceVulkan12Features_pNext, f13) let f2 = bytes(VkPhysicalDeviceFeatures2_sizeof) vk_zero(f2, VkPhysicalDeviceFeatures2_sizeof) vk_put_i32(f2, VkPhysicalDeviceFeatures2_sType, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2) vk_put_ptr(f2, VkPhysicalDeviceFeatures2_pNext, f12) vk_get_physical_device_features2(pd, f2) let dyn = vk_get_i32(f13, VkPhysicalDeviceVulkan13Features_dynamicRendering) == 1 let sync2 = vk_get_i32(f13, VkPhysicalDeviceVulkan13Features_synchronization2) == 1 let bindless = vk_get_i32(f12, VkPhysicalDeviceVulkan12Features_descriptorIndexing) == 1 and vk_get_i32(f12, VkPhysicalDeviceVulkan12Features_runtimeDescriptorArray) == 1 let bda = vk_get_i32(f12, VkPhysicalDeviceVulkan12Features_bufferDeviceAddress) == 1 let timeline = vk_get_i32(f12, VkPhysicalDeviceVulkan12Features_timelineSemaphore) == 1 let indirect = vk_get_i32(f12, VkPhysicalDeviceVulkan12Features_drawIndirectCount) == 1 let major = (api >> 22) & 127 let minor = (api >> 12) & 1023 let is13 = major > 1 or (major == 1 and minor >= 3) let floor = is13 and dyn and sync2 and bindless and bda and timeline and indirect print(`vulkan: floor (1.3): {yes(floor)} | api {yes(is13)} dynamic rendering {yes(dyn)} sync2 {yes(sync2)} bindless {yes(bindless)} buffer addresses {yes(bda)} timeline {yes(timeline)} indirect count {yes(indirect)}`) vk_put_i32(cnt, 0, 0) vk_enumerate_device_extension_properties(pd, null, cnt, null) let nde = vk_get_i32(cnt, 0) let dexts = bytes(nde * VkExtensionProperties_sizeof + 8) vk_enumerate_device_extension_properties(pd, null, cnt, dexts) let rt = has_ext(dexts, nde, VK_KHR_RAY_QUERY_EXTENSION_NAME) and has_ext(dexts, nde, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME) print(`vulkan: optional: ray query {yes(rt)} | mesh shaders {yes(has_ext(dexts, nde, VK_EXT_MESH_SHADER_EXTENSION_NAME))} | opacity micromaps {yes(has_ext(dexts, nde, VK_EXT_OPACITY_MICROMAP_EXTENSION_NAME))} | shading rate {yes(has_ext(dexts, nde, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME))} | memory budget {yes(has_ext(dexts, nde, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME))} | pipeline library {yes(has_ext(dexts, nde, VK_EXT_GRAPHICS_PIPELINE_LIBRARY_EXTENSION_NAME))} | Reflex {yes(has_ext(dexts, nde, VK_NV_LOW_LATENCY_2_EXTENSION_NAME))}`) vk_put_i32(cnt, 0, 0) vk_get_physical_device_queue_family_properties(pd, cnt, null) let nq = vk_get_i32(cnt, 0) let qprops = bytes(nq * VkQueueFamilyProperties_sizeof + 8) vk_get_physical_device_queue_family_properties(pd, cnt, qprops) var gfx = -1 var compute_only = -1 var transfer_only = -1 for q in 0 .. nq { let flags = vk_get_i32(qprops, q * VkQueueFamilyProperties_sizeof + VkQueueFamilyProperties_queueFlags) if gfx < 0 and (flags & VK_QUEUE_GRAPHICS_BIT) != 0 { gfx = q } if compute_only < 0 and (flags & VK_QUEUE_GRAPHICS_BIT) == 0 and (flags & VK_QUEUE_COMPUTE_BIT) != 0 { compute_only = q } if transfer_only < 0 and (flags & (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT)) == 0 and (flags & VK_QUEUE_TRANSFER_BIT) != 0 { transfer_only = q } } print(`vulkan: queues: {nq} families, graphics {gfx}, dedicated compute {compute_only}, dedicated transfer {transfer_only}`) if gfx >= 0 { let prio = bytes(4) vk_put_i32(prio, 0, 0x3F800000) let qci = bytes(VkDeviceQueueCreateInfo_sizeof) vk_zero(qci, VkDeviceQueueCreateInfo_sizeof) vk_put_i32(qci, VkDeviceQueueCreateInfo_sType, VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO) vk_put_i32(qci, VkDeviceQueueCreateInfo_queueFamilyIndex, gfx) vk_put_i32(qci, VkDeviceQueueCreateInfo_queueCount, 1) vk_put_ptr(qci, VkDeviceQueueCreateInfo_pQueuePriorities, prio) let dci = bytes(VkDeviceCreateInfo_sizeof) vk_zero(dci, VkDeviceCreateInfo_sizeof) vk_put_i32(dci, VkDeviceCreateInfo_sType, VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO) vk_put_i32(dci, VkDeviceCreateInfo_queueCreateInfoCount, 1) vk_put_ptr(dci, VkDeviceCreateInfo_pQueueCreateInfos, qci) let dout = bytes(8) let dr = vk_create_device(pd, dci, null, dout) if dr != VK_SUCCESS { print(`vulkan: vkCreateDevice failed, VkResult {dr}`) } else { let dev = vk_get_ptr(dout, 0) let qout = bytes(8) vk_get_device_queue(dev, gfx, 0, qout) print(`vulkan: device opened, graphics queue {yes(vk_get_ptr(qout, 0) != null)}`) vk_destroy_device(dev, null) } } } vk_destroy_instance(inst, null) print("VKPROBE OK") quit() } }