--- id: input-pad_connected name: Input.pad_connected category: input kind: namespace-method tokens: Input.pad_connected sig: Input.pad_connected(pad) -> bool tip: Is a gamepad connected? order: 23 ns: Input member: pad_connected --- Returns whether gamepad pad (0..3) is connected. Fed by Input.set_pad (and, where a platform gamepad binding is present, by the device); lets a game show a "controller connected" prompt. ```ludic program Demo { entry { Input.set_pad(0, true, 0, 0.0, 0.0, 0.0, 0.0) if Input.pad_connected(0) { print(1) } } } ```