--- id: pool-free name: Pool.free category: pool kind: namespace-method tokens: Pool.free sig: Pool.free() -> int tip: How many freed slots are waiting to be reused. order: 2 ns: Pool member: free --- Returns how many freed entity slots are on the freelist, waiting to be reused by the next spawn. This is the pool depth — despawning bullets/enemies raises it, and the next wave draws them back down with no allocation.