---
id: tiled-project
name: Tiled.project
category: tiled
kind: namespace-method
tokens: Tiled.project
sig: Tiled.project(map, layer: int) -> void
tip: Project a collision layer to the byte tilemap.
order: 11
ns: Tiled
member: project
---
Designates tile layer as the collision layer and projects it onto the legacy byte tilemap: an empty cell is a space (passable), a GID whose tile carries the bool oneway property is '=', any other non-zero GID is '#' (solid). Tiled.load calls this automatically for a layer named collision/solids/walls.