--- id: input-just_pressed name: Input.just_pressed category: input kind: namespace-method tokens: Input.just_pressed sig: Input.just_pressed(action: str) -> bool tip: Did a named action go active this frame (the deterministic on-press)? order: 34 ns: Input member: just_pressed --- Returns whether a named action went active this frame — active now, not active last frame. This is the deterministic on-press edge over the device layer (keyboard or pad), the event-style "just pressed" without a callback: a handler polls it each frame and reacts. Pair with Input.just_released for the release edge and Input.active for the held state. ```ludic program Press { entry { Input.action("jump", ' ') if Input.just_pressed("jump") { print(1) } } } ```