--- id: vector-make name: Vector.make category: vector kind: namespace-method tokens: Vector.make sig: Vector.make(x, y) -> Vector tip: Build a vector from x and y components. order: 0 ns: Vector member: make --- Builds a Vector from its x and y components (both fixed). This is the usual way to make a position or a velocity; read the parts back with Vector.x and Vector.y. ```ludic program Demo { handler Step phase Update { let pos = Vector.make(64.0, 32.0) } } ```