# ludic.tracks - a ring of prints per kind, each remembering who left it, which way it went and # when; reading one is a fact on a queue, and the game draws them through a hook module ludic_tracks uses ludic_base numbers float import "ludic.base" import "state.ludic" import "config.ludic" import "leave.ludic" import "read.ludic" import "chain.ludic" import "queries.ludic" import "system.ludic"