# emit_os.ludic — the Os.* namespace: the environment *around* the game — the # command line, environment variables, standard streams, process exit, the host # platform, and the per-user known folders a game writes into. Go-flavored and # game-scoped: no process spawning, signals, or permission APIs — just the facts # a launcher, an asset pipeline, or a save system needs. # # Os.args() -> []string every command-line argument (argv[0..]) # Os.arg_count() -> int how many arguments there are # Os.arg(i) -> string the i-th argument (0 = the program path) # Os.env(name) -> string an environment variable, or null if unset # Os.env_or(name, fb) -> string ...or `fb` when it is unset/empty-null # Os.has_env(name) -> bool is the variable set? # Os.set_env(name, val) -> bool set it (true on success) # Os.unset_env(name) -> bool remove it (true on success) # Os.exit(code) terminate the process with a status code # Os.pid() -> int this process's id (unique among live processes) # Os.platform() -> string "macos" | "linux" | ...(raw uname sysname) # Os.arch() -> string machine arch, e.g. "arm64" | "x86_64" # Os.stdout_write(s) write a string to standard output # Os.stderr_write(s) write a string to standard error # Os.save_dir(app) -> string per-user save directory for `app` # Os.config_dir(app) -> string per-user config directory for `app` # Os.cache_dir(app) -> string per-user cache directory for `app` # Os.temp_dir() -> string the system temporary directory # # Determinism: args/env/platform are non-deterministic host input — read them at # startup to configure the game, but keep them out of the replayable simulation. # # Platform coverage: this v1 targets the native (macOS/BSD) host, the only fully # supported target today. platform() is portable (uname sysname is field 0 on # every Unix); arch() and the known-folder layout assume the macOS/BSD utsname # and directory conventions. Linux/Windows/wasm known-folder resolution and a # target-aware arch() are documented follow-ups (see issue #21). function is_os_ns(meth: pointer) -> bool { if (meth == "args") or (meth == "arg_count") or (meth == "arg") { return true } if (meth == "env") or (meth == "env_or") or (meth == "has_env") { return true } if (meth == "set_env") or (meth == "unset_env") { return true } if (meth == "exit") or (meth == "pid") or (meth == "platform") or (meth == "arch") { return true } if (meth == "stdout_write") or (meth == "stderr_write") { return true } if (meth == "save_dir") or (meth == "config_dir") or (meth == "cache_dir") or (meth == "temp_dir") { return true } return false } function emit_os_ns(meth: pointer, e: Node) -> Val { # arg_count / arg / exit / pid stay light — they mirror the bare intrinsics and # need no Os runtime prelude, so a program using only these emits no extra IR. if (meth == "arg_count") { return val(emit_bind("load i32, ptr @L_argc"), "int") } if (meth == "arg") { let i = emit_expr(e.kids[0]) let v = emit_bind("load ptr, ptr @L_argv") let q = emit_bind(`getelementptr ptr, ptr {v}, i32 {i.code}`) return val(emit_bind(`load ptr, ptr {q}`), "string") } if (meth == "pid") { g_uses_pid = true; return val(emit_bind("call i32 @getpid()"), "int") } if (meth == "exit") { let n = emit_expr(e.kids[0]) emit(` call void @exit(i32 {n.code})\n`) emit(" unreachable\n") g_term = true return val("0", "void") } if (meth == "env") { # raw getenv: null when unset let nm = emit_expr(e.kids[0]) return val(emit_bind(`call ptr @getenv(ptr {nm.code})`), "string") } if (meth == "has_env") { let nm = emit_expr(e.kids[0]) let r = emit_bind(`call ptr @getenv(ptr {nm.code})`) let ne = emit_bind(`icmp ne ptr {r}, null`) return val(emit_bind(`zext i1 {ne} to i32`), "bool") } if (meth == "stdout_write") or (meth == "stderr_write") { var strm = "@__stdoutp" if (meth == "stderr_write") { strm = "@__stderrp" } let s = emit_expr(e.kids[0]) let f = emit_bind(`load ptr, ptr {strm}`) let n = emit_bind(`call i64 @strlen(ptr {s.code})`) emit(` call i64 @fwrite(ptr {s.code}, i64 1, i64 {n}, ptr {f})\n`) return val("0", "void") } # everything below is served by the Os runtime prelude g_uses_osrt = true if (meth == "args") { return val(emit_bind("call ptr @lp_os_args()"), "[]string") } if (meth == "env_or") { let nm = emit_expr(e.kids[0]); let fb = emit_expr(e.kids[1]) return val(emit_bind(`call ptr @lp_os_getenv_or(ptr {nm.code}, ptr {fb.code})`), "string") } if (meth == "set_env") { let nm = emit_expr(e.kids[0]); let v = emit_expr(e.kids[1]) let r = emit_bind(`call i32 @setenv(ptr {nm.code}, ptr {v.code}, i32 1)`) let ok = emit_bind(`icmp eq i32 {r}, 0`) return val(emit_bind(`zext i1 {ok} to i32`), "bool") } if (meth == "unset_env") { let nm = emit_expr(e.kids[0]) let r = emit_bind(`call i32 @unsetenv(ptr {nm.code})`) let ok = emit_bind(`icmp eq i32 {r}, 0`) return val(emit_bind(`zext i1 {ok} to i32`), "bool") } if (meth == "platform") { return val(emit_bind("call ptr @lp_os_platform()"), "string") } if (meth == "arch") { return val(emit_bind("call ptr @lp_os_arch()"), "string") } if (meth == "save_dir") { let a = emit_expr(e.kids[0]) return val(emit_bind(`call ptr @lp_os_save_dir(ptr {a.code})`), "string") } if (meth == "config_dir") { let a = emit_expr(e.kids[0]) return val(emit_bind(`call ptr @lp_os_config_dir(ptr {a.code})`), "string") } if (meth == "cache_dir") { let a = emit_expr(e.kids[0]) return val(emit_bind(`call ptr @lp_os_cache_dir(ptr {a.code})`), "string") } # temp_dir return val(emit_bind("call ptr @lp_os_temp_dir()"), "string") } # emit_os_prelude — the Os runtime, emitted once per program that uses the # prelude-backed Os.* methods (g_uses_osrt). Pure libc over NUL-terminated # strings; declares the few POSIX symbols the header does not already carry. function emit_os_prelude() -> void { emith("declare i32 @setenv(ptr, ptr, i32)\n") emith("declare i32 @unsetenv(ptr)\n") emith("declare i32 @uname(ptr)\n") # string constants (escaped + length-counted by emit_str_const) let k_home = emit_str_const("HOME") let k_dot = emit_str_const(".") let k_appsp = emit_str_const("/Library/Application Support/") let k_cache = emit_str_const("/Library/Caches/") let k_tmpk = emit_str_const("TMPDIR") let k_tmp = emit_str_const("/tmp") let k_darw = emit_str_const("Darwin") let k_macos = emit_str_const("macos") let k_linux_k = emit_str_const("Linux") let k_linux = emit_str_const("linux") # getenv(name) or a fallback when it is unset emith("define ptr @lp_os_getenv_or(ptr %name, ptr %fb) {\n") emith("entry:\n %r = call ptr @getenv(ptr %name)\n %z = icmp eq ptr %r, null\n br i1 %z, label %use, label %got\n") emith("use:\n ret ptr %fb\n") emith("got:\n ret ptr %r\n}\n") # concatenate two NUL-terminated strings into a fresh malloc'd buffer emith("define ptr @lp_os_join2(ptr %a, ptr %b) {\n") emith("entry:\n %la = call i64 @strlen(ptr %a)\n %lb = call i64 @strlen(ptr %b)\n") emith(" %sum = add i64 %la, %lb\n %tot = add i64 %sum, 1\n %m = call ptr @malloc(i64 %tot)\n") emith(" call ptr @memcpy(ptr %m, ptr %a, i64 %la)\n") emith(" %m2 = getelementptr i8, ptr %m, i64 %la\n call ptr @memcpy(ptr %m2, ptr %b, i64 %lb)\n") emith(" %end = getelementptr i8, ptr %m, i64 %sum\n store i8 0, ptr %end\n ret ptr %m\n}\n") emith("define ptr @lp_os_join3(ptr %a, ptr %b, ptr %c) {\n") emith("entry:\n %ab = call ptr @lp_os_join2(ptr %a, ptr %b)\n %r = call ptr @lp_os_join2(ptr %ab, ptr %c)\n ret ptr %r\n}\n") # the user's home directory, or "." when HOME is unset emith(`define ptr @lp_os_home() {{\n %r = call ptr @lp_os_getenv_or(ptr {k_home}, ptr {k_dot})\n ret ptr %r\n}}\n`) # per-user known folders (macOS/BSD layout) emith(`define ptr @lp_os_save_dir(ptr %app) {{\n %h = call ptr @lp_os_home()\n %r = call ptr @lp_os_join3(ptr %h, ptr {k_appsp}, ptr %app)\n ret ptr %r\n}}\n`) emith(`define ptr @lp_os_config_dir(ptr %app) {{\n %h = call ptr @lp_os_home()\n %r = call ptr @lp_os_join3(ptr %h, ptr {k_appsp}, ptr %app)\n ret ptr %r\n}}\n`) emith(`define ptr @lp_os_cache_dir(ptr %app) {{\n %h = call ptr @lp_os_home()\n %r = call ptr @lp_os_join3(ptr %h, ptr {k_cache}, ptr %app)\n ret ptr %r\n}}\n`) emith(`define ptr @lp_os_temp_dir() {{\n %r = call ptr @lp_os_getenv_or(ptr {k_tmpk}, ptr {k_tmp})\n ret ptr %r\n}}\n`) # Os.args() -> a %LSlice of the argv strings (data = argv, len = cap = argc), a # snapshot the caller may iterate or index like any other []string. emith("define ptr @lp_os_args() {\n") emith("entry:\n %c = load i32, ptr @L_argc\n %v = load ptr, ptr @L_argv\n") emith(" %h = call ptr @malloc(i64 16)\n") emith(" %d0 = getelementptr inbounds %LSlice, ptr %h, i32 0, i32 0\n store ptr %v, ptr %d0\n") emith(" %d1 = getelementptr inbounds %LSlice, ptr %h, i32 0, i32 1\n store i32 %c, ptr %d1\n") emith(" %d2 = getelementptr inbounds %LSlice, ptr %h, i32 0, i32 2\n store i32 %c, ptr %d2\n") emith(" ret ptr %h\n}\n") # platform(): uname sysname (field 0, portable) mapped to a short id emith("define ptr @lp_os_platform() {\n") emith("entry:\n %buf = call ptr @malloc(i64 8192)\n call i32 @uname(ptr %buf)\n") emith(` %cd = call i32 @strncmp(ptr %buf, ptr {k_darw}, i64 6)\n %isd = icmp eq i32 %cd, 0\n br i1 %isd, label %mac, label %chkl\n`) emith(`mac:\n ret ptr {k_macos}\n`) emith(`chkl:\n %cl = call i32 @strncmp(ptr %buf, ptr {k_linux_k}, i64 5)\n %isl = icmp eq i32 %cl, 0\n br i1 %isl, label %lin, label %other\n`) emith(`lin:\n ret ptr {k_linux}\n`) emith("other:\n ret ptr %buf\n}\n") # arch(): the uname `machine` field. On macOS/BSD utsname each field is 256 # bytes, so `machine` (index 4) sits at offset 1024. Documented BSD-layout # assumption (see the header note); other layouts are a follow-up. emith("define ptr @lp_os_arch() {\n") emith("entry:\n %buf = call ptr @malloc(i64 8192)\n call i32 @uname(ptr %buf)\n") emith(" %m = getelementptr i8, ptr %buf, i64 1024\n ret ptr %m\n}\n") }