method
Input.axis
Input.axis(neg, pos) -> fixed
Returns a digital axis from two keys: +1.0 when the positive key is held, -1.0 when the negative one is, 0 otherwise (both or neither). The building block for keyboard movement; a gamepad stick feeds the analog value through the same read.
Example
program Demo {
entry {
Input.press('d')
Input.poll()
print(Math.round(Input.axis('a', 'd')))
}
}