method
Input.key_pressed
Input.key_pressed(key) -> bool
Returns whether a key went down this frame — held now, not held last frame. A clean rising edge for one-shot actions (fire, confirm), distinct from the continuous Input.key_down.
Example
program Demo {
entry {
Input.press(' ')
Input.poll()
if Input.key_pressed(' ') { print(1) }
}
}