--- id: fx-number name: Fx.number category: fx kind: namespace-method tokens: Fx.number sig: Fx.number(x: px, y: px, value: n, color: c) tip: A number that floats up from a point and fades. order: 2 ns: Fx member: number --- Shows value above (x, y) for 30 frames, rising one pixel every other frame — the damage number of every action game. ```ludic # doc-check: skip — illustrative @On(Damaged) handler ShowHit { Fx.number(x: center(target).x, y: center(target).y, value: amount, color: Color.Lemon) } ```