--- id: input-pad_axis name: Input.pad_axis category: input kind: namespace-method tokens: Input.pad_axis sig: Input.pad_axis(pad, axis) -> fixed tip: A gamepad analog axis, -1..+1. order: 25 ns: Input member: pad_axis --- Returns a gamepad analog axis as a fixed in -1.0..+1.0 — axis 0 left-stick x, 1 left-stick y, 2 right-stick x, 3 right-stick y. Apply your own deadzone near zero. ```ludic program Demo { entry { Input.set_pad(0, true, 0, 1.0, 0.0, 0.0, 0.0) print(Math.round(Input.pad_axis(0, 0))) } } ```