--- id: map-to_tile name: Map.to_tile category: map kind: namespace-method tokens: Map.to_tile sig: Map.to_tile(pixel: IVec2) -> IVec2 tip: The tile under a pixel position. order: 21 ns: Map member: to_tile --- Divides a pixel position by the tile size of the Solids config. ```ludic # doc-check: skip — illustrative let tile = Map.to_tile(pixel: Collider.center(player)) ```