--- id: audio-stop name: Audio.stop category: audio kind: namespace-method tokens: Audio.stop sig: Audio.stop(id) -> void tip: Stop one sound. order: 4 ns: Audio member: stop --- Stops the sound id and rewinds it to the start. If it was the current music, the music channel is cleared. ```ludic program Demo { entry { let sfx = Audio.load("blip.wav") Audio.play(sfx) Audio.stop(sfx) } } ```