# ludic.minimap - what a map knows without drawing anything: which cells have been walked, the # marks the player put on it, and where its window looks. The game paints the picture. module ludic_minimap uses ludic_base numbers float import "ludic.base" import "ports.ludic" import "grid.ludic" import "explored.ludic" import "pins.ludic" import "pin_edit.ludic" import "view.ludic" import "view_moves.ludic" import "system.ludic"