# fmt.ludic — the canonical Ludic formatter, written in Ludic (replaces the C # ludic_fmt_main.c + ludic_fmt.h). Works on the token stream, so comments and # blank lines survive and nothing is ever dropped or reordered — only the # whitespace between tokens is normalized. Lines are re-indented and respaced but # never joined or split. Mirrors tools/ludic-tools/ludic_fmt.h exactly. # # ludic-fmt a.ludic print the formatted text # ludic-fmt -w a.ludic rewrite in place # ludic-fmt --check a.ludic exit 1 if unformatted # ludic-fmt a.md format the ```ludic fences in a document # cat a.ludic | ludic-fmt - filter mode (stdin -> stdout) program LudicFmt { import "fmt_lint.ludic" import "fmt_lint_rules.ludic" import "fmt_lint_run.ludic" # ---- token kinds (mirror ludic_syntax.h) ---- const LT_EOF: int = 0 const LT_NL: int = 1 const LT_COMMENT: int = 2 const LT_ID: int = 3 const LT_KW: int = 4 const LT_TYPE: int = 5 const LT_PHASE: int = 6 const LT_BOOL: int = 7 const LT_INT: int = 8 const LT_FLOAT: int = 9 const LT_STR: int = 10 const LT_CHAR: int = 11 const LT_ANNO: int = 12 const LT_OP: int = 13 const LT_ERR: int = 14 # ---- tiny stdio + string helpers (self-contained) ---- function read_file(path: string) -> pointer { let f = file_open(path, "rb") if (f == null) { return null } file_seek(f, 0, 2) let n = file_tell(f) file_seek(f, 0, 0) let buf = bytes(n + 1) file_read(f, buf, n) buf[n] = 0 file_close(f) return buf } function cstr_len(s: pointer) -> int { var n = 0; while s[n] != 0 { n += 1 }; return n } function char_is_digit(c: int) -> bool { return c >= '0' and c <= '9' } function char_is_alpha(c: int) -> bool { if c >= 'A' and c <= 'Z' { return true } if c >= 'a' and c <= 'z' { return true } return c == '_' } function char_is_alnum(c: int) -> bool { return char_is_alpha(c) or char_is_digit(c) } function char_is_hex(c: int) -> bool { return char_is_digit(c) or (c >= 'a' and c <= 'f') or (c >= 'A' and c <= 'F') } function itoa(v: int) -> pointer { if v == 0 { let z = bytes(2); z[0] = '0'; z[1] = 0; return z } var neg = false; var x = v if x < 0 { neg = true; x = -x } let tmp = bytes(16); var n = 0 while x > 0 { tmp[n] = 48 + x % 10; x /= 10; n += 1 } var total = n if neg { total += 1 } let out = bytes(total + 1); var k = 0 if neg { out[0] = '-'; k = 1 } var i = 0 while i < n { out[k + i] = tmp[n - 1 - i]; i += 1 } out[total] = 0 return out } # ---- a growable byte buffer ---- property Buf { data: pointer = null, len: int = 0, cap: int = 0 } function buf_new() -> Buf { let b = new Buf; b.cap = 256; b.data = bytes(b.cap); b.len = 0; return b } function buf_ensure(b: Buf, extra: int) -> void { if b.len + extra + 1 <= b.cap { return } while b.len + extra + 1 > b.cap { b.cap *= 2 } b.data = resize(b.data, b.cap) } function buf_putc(b: Buf, c: int) -> void { buf_ensure(b, 1); b.data[b.len] = c; b.len += 1 } function buf_puts(b: Buf, s: pointer) -> void { var i = 0; while s[i] != 0 { buf_putc(b, s[i]); i += 1 } } function buf_indent(b: Buf, n: int) -> void { var i = 0; while i < n { buf_putc(b, ' '); i += 1 } } function buf_str(b: Buf) -> pointer { b.data[b.len] = 0; return b.data } # append src[a..b) raw function buf_addrange(b: Buf, s: pointer, a: int, e: int) -> void { var k = a; while k < e { buf_putc(b, s[k]); k += 1 } } # ---- the token stream (parallel slices) ---- var src: pointer = null var tk_kind: []int var tk_start: []int var tk_end: []int var tk_line: []int var linestart: []int var tk_gen: []int # 1 on a `<`, `>` or `>>` that brackets type arguments function ntok() -> int { return len(tk_kind) } function tok_len(i: int) -> int { return tk_end[i] - tk_start[i] } function tok_text(i: int) -> pointer { return src[tk_start[i]..tk_end[i]] } function push_tok(k: int, st: int, en: int, ln: int) -> void { push(tk_kind, k); push(tk_start, st); push(tk_end, en); push(tk_line, ln) } # ---- vocabulary classifiers ---- function is_type_word(w: pointer) -> bool { return (w == "int") or (w == "long") or (w == "fixed") or (w == "countdown") or (w == "bool") or (w == "entity") or (w == "string") or (w == "pointer") or (w == "byte") or (w == "words") or (w == "fixeds") or (w == "pointers") or (w == "void") } function is_phase_word(w: pointer) -> bool { return (w == "Start") or (w == "Input") or (w == "FixedUpdate") or (w == "Update") or (w == "LateUpdate") or (w == "Render") } function is_keyword_word(w: pointer) -> bool { if (w == "program") or (w == "import") or (w == "property") or (w == "model") or (w == "enum") or (w == "ui") { return true } if (w == "const") or (w == "var") or (w == "function") or (w == "extern") or (w == "handler") or (w == "entry") or (w == "event") or (w == "scene") { return true } if (w == "phase") or (w == "query") or (w == "on") or (w == "cancellable") or (w == "public") or (w == "layer") or (w == "start") { return true } if (w == "let") or (w == "return") or (w == "if") or (w == "else") or (w == "while") or (w == "for") or (w == "in") or (w == "spawn") or (w == "despawn") { return true } if (w == "enable") or (w == "disable") or (w == "match") or (w == "machine") or (w == "state") or (w == "become") or (w == "where") or (w == "prefab") { return true } if (w == "and") or (w == "or") or (w == "not") or (w == "break") or (w == "continue") or (w == "new") or (w == "emit") or (w == "cancel") { return true } return false } function is_clause_word(w: pointer) -> bool { return (w == "phase") or (w == "query") or (w == "reads") or (w == "writes") or (w == "needs") or (w == "uses") or (w == "requires") or (w == "ensures") or (w == "invariant") or (w == "effects") } # ---- the lexer: keeps comments, newlines, byte spans; never exits on bad input ---- function is_op2(c0: int, c1: int) -> bool { if c0 == '-' and c1 == '>' { return true } # -> if c1 == '=' and (c0 == '+' or c0 == '-' or c0 == '*' or c0 == '/' or c0 == '=' or c0 == '!' or c0 == '<' or c0 == '>') { return true } # += -= *= /= == != <= >= if c0 == '<' and c1 == '<' { return true } # << if c0 == '>' and c1 == '>' { return true } # >> if c0 == '.' and c1 == '.' { return true } # .. if c0 == '=' and c1 == '>' { return true } # => return false } function is_op1(c: int) -> bool { if c == '+' or c == '-' or c == '*' or c == '/' or c == '%' or c == '<' or c == '>' or c == '=' { return true } # + - * / % < > = if c == '(' or c == ')' or c == '{' or c == '}' or c == '[' or c == ']' { return true } # ( ) { } [ ] if c == ',' or c == ':' or c == '.' or c == '!' or c == '@' or c == ';' { return true } # , : . ! @ ; return c == '&' or c == '|' or c == '^' or c == '~' # & | ^ ~ } # the backtick that closes the template opening at s[i0] (or the end): a `{...}` hole is code, so # a string, a char or another template inside it is skipped whole - as the compiler reads it function fmt_tmpl_end(s: pointer, i0: int) -> int { var i = i0 + 1 while s[i] != 0 and s[i] != '`' { if s[i] == '\\' and s[i + 1] != 0 { i += 2; continue } if s[i] == '{' and s[i + 1] == '{' { i += 2; continue } if s[i] == '{' { i = fmt_hole_end(s, i + 1) } if s[i] != 0 { i += 1 } } return i } function fmt_hole_end(s: pointer, i0: int) -> int { var i = i0 var depth = 1 while s[i] != 0 { let d = s[i] if d == '"' or d == '\'' { i += 1 while s[i] != 0 and s[i] != d { if s[i] == '\\' and s[i + 1] != 0 { i += 1 }; i += 1 } } else if d == '`' { i = fmt_tmpl_end(s, i) } else if d == '{' { depth += 1 } else if d == '}' { depth -= 1 if depth == 0 { return i } } if s[i] != 0 { i += 1 } } return i } function lex(s: pointer) -> void { src = s tk_kind = new []int; tk_start = new []int; tk_end = new []int; tk_line = new []int linestart = new []int push(linestart, 0) var i = 0; var line = 0 while s[i] != 0 { let c = s[i] if c == '\n' { push_tok(LT_NL, i, i + 1, line); i += 1; line += 1; push(linestart, i); continue } if c == ' ' or c == '\t' or c == '\r' { i += 1; continue } if c == '#' { # '#' comment to end of line let st = i; while s[i] != 0 and s[i] != '\n' { i += 1 }; push_tok(LT_COMMENT, st, i, line); continue } if c == '"' { # "string" let st = i; i += 1 while s[i] != 0 and s[i] != '"' and s[i] != '\n' { if s[i] == '\\' and s[i + 1] != 0 { i += 2 } else { i += 1 } } if s[i] == '"' { i += 1 } push_tok(LT_STR, st, i, line); continue } if c == '`' { # `interpolated`, holes and all let st = i i = fmt_tmpl_end(s, i) if s[i] == '`' { i += 1 } push_tok(LT_STR, st, i, line); continue } if c == '\'' { # 'c' let st = i; i += 1 if s[i] == '\\' and s[i + 1] != 0 { i += 2 } else { if s[i] != 0 and s[i] != '\n' { i += 1 } } if s[i] == '\'' { i += 1 } push_tok(LT_CHAR, st, i, line); continue } if char_is_digit(c) { let st = i if c == '0' and (s[i + 1] == 'x' or s[i + 1] == 'X') { # 0x hex i += 2; while char_is_hex(s[i]) { i += 1 }; push_tok(LT_INT, st, i, line); continue } while char_is_digit(s[i]) { i += 1 } if s[i] == '.' and char_is_digit(s[i + 1]) { i += 1; while char_is_digit(s[i]) { i += 1 }; push_tok(LT_FLOAT, st, i, line); continue } push_tok(LT_INT, st, i, line); continue } if c == '@' and (char_is_alpha(s[i + 1]) or s[i + 1] == '_') { # @name annotation let st = i; i += 1; while char_is_alnum(s[i]) { i += 1 }; push_tok(LT_ANNO, st, i, line); continue } if char_is_alpha(c) { let st = i; while char_is_alnum(s[i]) { i += 1 } let w = s[st..i] var k = LT_ID if (w == "true") or (w == "false") or (w == "null") { k = LT_BOOL } else { if is_type_word(w) { k = LT_TYPE } else { if is_phase_word(w) { k = LT_PHASE } else { if is_keyword_word(w) { k = LT_KW } } } } push_tok(k, st, i, line); continue } if is_op2(c, s[i + 1]) { push_tok(LT_OP, i, i + 2, line); i += 2; continue } if is_op1(c) { push_tok(LT_OP, i, i + 1, line); i += 1; continue } # anything else: one UTF-8 character's worth as an LT_ERR token var ln = 1 if c >= 240 { ln = 4 } else { if c >= 224 { ln = 3 } else { if c >= 128 { ln = 2 } } } var kk = 1 while kk < ln { if s[i + kk] == 0 or (s[i + kk] & 192) != 128 { ln = kk }; kk += 1 } push_tok(LT_ERR, i, i + ln, line); i += ln } push_tok(LT_EOF, i, i, line) mark_generics() } # ---- generics: Pool, first(, Map ---- function op_is(i: int, t: pointer) -> bool { return tk_kind[i] == LT_OP and (tok_text(i) == t) } # a token that may stand inside a type argument list function type_ish(i: int) -> bool { let k = tk_kind[i] if k == LT_ID or k == LT_TYPE { return true } if k == LT_KW { return (tok_text(i) == "fn") } if k != LT_OP { return false } return op_is(i, ",") or op_is(i, "[") or op_is(i, "]") or op_is(i, "<") or op_is(i, ">") or op_is(i, ">>") or op_is(i, "(") or op_is(i, ")") or op_is(i, "->") } # a `<` written against a name, closed by a matching `>` on the same line with only a type # between, opens type arguments; anything else is a comparison or a shift function mark_generics() -> void { tk_gen = new []int var i = 0 while i < ntok() { push(tk_gen, 0); i += 1 } i = 1 while i < ntok() { let p = i - 1 if op_is(i, "<") and tk_gen[i] == 0 and (tk_kind[p] == LT_ID or tk_kind[p] == LT_TYPE) and tk_end[p] == tk_start[i] { var depth = 1 var j = i + 1 var ok = true while j < ntok() and depth > 0 and ok { if not type_ish(j) or tk_line[j] != tk_line[i] { ok = false } else { if op_is(j, "<") { depth += 1 } if op_is(j, ">") { depth -= 1 } if op_is(j, ">>") { depth -= 2 } if depth > 0 { j += 1 } } } if ok and depth == 0 { var m = i while m <= j { if op_is(m, "<") or op_is(m, ">") or op_is(m, ">>") { tk_gen[m] = 1 } m += 1 } } } i += 1 } } # ---- token-stream helpers ---- function next_sig(i: int) -> int { var j = i + 1 while j < ntok() { let k = tk_kind[j]; if k != LT_NL and k != LT_COMMENT { return j }; j += 1 } return -1 } function prev_sig(i: int) -> int { var j = i - 1 while j >= 0 { let k = tk_kind[j]; if k != LT_NL and k != LT_COMMENT { return j }; j -= 1 } return -1 } function name_like(k: int) -> bool { return k == LT_ID or k == LT_KW or k == LT_TYPE or k == LT_PHASE or k == LT_BOOL } # is token i written right after a '.', i.e. a member/method name? function is_member(i: int) -> bool { let p = prev_sig(i) return p >= 0 and tk_kind[p] == LT_OP and tok_len(p) == 1 and src[tk_start[p]] == '.' } # a '.' hugs an operand, a closing bracket, and another dot function dot_tight(t: int) -> bool { if name_like(tk_kind[t]) { return true } if tk_kind[t] != LT_OP { return false } let n = tok_len(t); let c0 = src[tk_start[t]] if n == 1 and (c0 == ')' or c0 == ']' or c0 == '.') { return true } if n == 2 and c0 == '.' and src[tk_start[t] + 1] == 46 { return true } return false } # is the token at index i a unary '-' / '!' / '~' rather than a binary operator? function is_unary(i: int) -> bool { if tk_kind[i] != LT_OP { return false } let n = tok_len(i) if not (n == 1 and (src[tk_start[i]] == 45 or src[tk_start[i]] == 33 or src[tk_start[i]] == 126)) { return false } let p = prev_sig(i) if p < 0 { return true } let pk = tk_kind[p] if pk == LT_ID or pk == LT_INT or pk == LT_FLOAT or pk == LT_STR or pk == LT_CHAR or pk == LT_BOOL or pk == LT_TYPE or pk == LT_PHASE { return false } if pk == LT_OP { let c = src[tk_start[p]] return not (tok_len(p) == 1 and (c == ')' or c == ']' or c == '}')) # a closing bracket ends an operand } return true # keyword/annotation/comment: operand starts here } # whitespace between the previous emitted token (prev) and the current one (cur) function space_before(prev: int, cur: int) -> int { if prev < 0 { return 0 } let pk = tk_kind[prev]; let ck = tk_kind[cur] let plen = tok_len(prev); let clen = tok_len(cur) let p0 = src[tk_start[prev]]; let c0 = src[tk_start[cur]] let p1 = (plen == 1); let c1 = (clen == 1) if pk == LT_ERR or ck == LT_ERR { return tk_start[cur] - tk_end[prev] } # preserve an error token's spacing # type arguments hug: Pool, first(xs), Pool> if tk_gen[cur] == 1 { return 0 } if tk_gen[prev] == 1 and op_is(prev, "<") { return 0 } if tk_gen[prev] == 1 and c1 and c0 == '(' { return 0 } if c1 and (c0 == ')' or c0 == ']' or c0 == ',' or c0 == ':' or c0 == ';') { return 0 } # ) ] , : ; if c1 and c0 == '.' and ck == LT_OP and dot_tight(prev) { return 0 } if p1 and p0 == '.' and pk == LT_OP and dot_tight(cur) { return 0 } if p1 and (p0 == '(' or p0 == '[') and pk == LT_OP { return 0 } # nothing hugs an opener from the right # an index or slice hugs its operand: a[i], f()[0], a[i][j]; `query [` and `= [` keep their space if c1 and c0 == '[' and ck == LT_OP { if pk == LT_ID or pk == LT_STR { return 0 } if pk == LT_OP and p1 and (p0 == ')' or p0 == ']') { return 0 } } # the element type hugs an empty pair of brackets: `[]int`, `[]Node` if p1 and p0 == ']' and pk == LT_OP and (ck == LT_ID or ck == LT_TYPE) { let pp = prev_sig(prev) if pp >= 0 and tk_kind[pp] == LT_OP and tok_len(pp) == 1 and src[tk_start[pp]] == 91 { return 0 } } if pk == LT_OP and is_unary(prev) { return 0 } if pk == LT_ANNO and c1 and c0 == '(' { return 0 } # @anno( if c1 and c0 == '(' and ck == LT_OP { if pk == LT_ID or pk == LT_TYPE or pk == LT_PHASE { return 0 } # function move( / clear( if pk == LT_KW and (tok_text(prev) == "emit") { return 0 } # emit(...) is a call, `emit E(...)` an event if pk == LT_KW and is_member(prev) { return 0 } # Prefab.spawn( / Date.new( — a member name is never a keyword if pk == LT_OP { return 1 } # `= (`, `+ (`, `) (` keep a space return 1 } return 1 } # ---- the formatting pass ---- function format(indent_width: int) -> Buf { let o = buf_new() let stack = words(600) let hang = words(600) var sp = 0 var cur = 0 var open = 0 var brack = 0 var ui_depth = -1 var pending_blank = 0 var wrote_any = 0 var prev_line_had_comment = 0 let N = ntok() var i = 0 while i < N and tk_kind[i] != LT_EOF { let a = i while i < N and tk_kind[i] != LT_NL and tk_kind[i] != LT_EOF { i += 1 } let b = i if i < N and tk_kind[i] == LT_NL { i += 1 } if a == b { # a blank line if wrote_any == 1 { pending_blank = 1 } continue } # where does this line start? var line_level = cur var tsp = sp var t = a while t < b and tk_kind[t] == LT_OP and tok_len(t) == 1 and src[tk_start[t]] == 125 { # leading '}' if tsp > 0 { tsp -= 1; line_level = stack[tsp] } t += 1 } # original column of this line var orig_ind = 0 var kk = linestart[tk_line[a]] while kk < tk_start[a] { if src[kk] == '\t' { orig_ind += 4 } else { orig_ind += 1 }; kk += 1 } # a comment continuing the previous comment line keeps the author's column var comment_run = 0 if tk_kind[a] == LT_COMMENT and b == a + 1 and prev_line_had_comment == 1 { comment_run = 1 } var ind = 0 var hangprev = 0 if sp > 0 { hangprev = hang[sp - 1] } if open > 0 or (sp > 0 and hangprev == 1) { # author owns alignment inside open call/brace let ls = linestart[tk_line[a]] ind = 0 var k2 = ls while k2 < tk_start[a] { if src[k2] == '\t' { ind += 4 } else { ind += 1 }; k2 += 1 } } else { var extra = 0 if is_clause_word(tok_text(a)) and tk_kind[a] == LT_KW { extra = indent_width } ind = line_level * indent_width + extra if comment_run == 1 and orig_ind > ind { ind = orig_ind } } if pending_blank == 1 and wrote_any == 1 { buf_putc(o, '\n') } pending_blank = 0 buf_indent(o, ind) # emit the tokens var prev = -1 var line_brack = brack var in_tag = 0 # inside a query's {Tag} filter var line_ui_open = 0 if ui_depth >= 0 and sp > ui_depth { line_ui_open = 1 } t = a while t < b { var want = 0 if tk_kind[t] == LT_COMMENT { if prev >= 0 { want = 2 } else { want = 0 } } else { want = space_before(prev, t) # a query's {Tag} filter is one word: a `{` straight after `[` or `,` opens one # (a record literal `new R { … }` inside a list keeps its spaces) if line_brack > 0 and tk_kind[t] == LT_OP and tok_len(t) == 1 { let c = src[tk_start[t]] if c == '{' and prev >= 0 and tk_kind[prev] == LT_OP and tok_len(prev) == 1 and (src[tk_start[prev]] == '[' or src[tk_start[prev]] == ',') { in_tag = 1 } if c == '}' and in_tag == 1 { want = 0; in_tag = 0 } } if in_tag == 1 and prev >= 0 and tk_kind[prev] == LT_OP and tok_len(prev) == 1 and src[tk_start[prev]] == '{' { want = 0 } # a slice range hugs its bounds, `s[a..b]`; a `for i in a .. b` range keeps its spaces if line_brack > 0 { if tk_kind[t] == LT_OP and tok_len(t) == 2 and src[tk_start[t]] == 46 and src[tk_start[t] + 1] == 46 { want = 0 } if prev >= 0 and tk_kind[prev] == LT_OP and tok_len(prev) == 2 and src[tk_start[prev]] == 46 and src[tk_start[prev] + 1] == 46 { want = 0 } } if line_ui_open == 1 { # widget props are k=v var eq_here = 0 if tk_kind[t] == LT_OP and tok_len(t) == 1 and src[tk_start[t]] == 61 { eq_here = 1 } var eq_prev = 0 if prev >= 0 and tk_kind[prev] == LT_OP and tok_len(prev) == 1 and src[tk_start[prev]] == 61 { eq_prev = 1 } if eq_here == 1 or eq_prev == 1 { want = 0 } } } var gap = 0 if prev >= 0 { gap = tk_start[t] - tk_end[prev] } if gap >= 2 and want >= 1 { if gap > 60 { gap = 60 }; want = gap } # hand alignment wins if want < 0 { want = 0 } var w2 = 0 while w2 < want { buf_putc(o, ' '); w2 += 1 } buf_addrange(o, src, tk_start[t], tk_end[t]) prev = t if tk_kind[t] == LT_OP and tok_len(t) == 1 { let c = src[tk_start[t]] if c == '[' { line_brack += 1 } else { if c == ']' { line_brack -= 1; if line_brack < 0 { line_brack = 0 } } } } t += 1 } buf_putc(o, '\n') wrote_any = 1 prev_line_had_comment = 0 if prev >= 0 and tk_kind[prev] == LT_COMMENT { prev_line_had_comment = 1 } # carry the nesting into the next line if tk_kind[a] == LT_KW and (tok_text(a) == "ui") and ui_depth < 0 { ui_depth = sp } var level = cur t = a while t < b { if tk_kind[t] == LT_OP and tok_len(t) == 1 { let c = src[tk_start[t]] if c == '{' { # '{' if sp < 512 { let nxt = next_sig(t) stack[sp] = line_level var h = 0 if nxt >= 0 and nxt < b { h = 1 } hang[sp] = h sp += 1 } level = line_level + 1 } else { if c == '}' { if sp > 0 { sp -= 1; level = stack[sp] } } else { if c == '(' or c == '[' { open += 1; if c == '[' { brack += 1 } } else { if c == ')' or c == ']' { open -= 1; if open < 0 { open = 0 }; if c == ']' { brack -= 1; if brack < 0 { brack = 0 } } } } } } } t += 1 } cur = level if ui_depth >= 0 and sp <= ui_depth { ui_depth = -1 } } return o } # ---- markdown: format the body of every ```ludic fence, leave prose alone ---- var g_flen: int = 0 var g_info: int = 0 var g_marker: int = 0 # detect a fence at line offset i; sets g_flen/g_info/g_marker; returns bool function md_fence_at(s: pointer, i: int) -> bool { var j = i; while s[j] == ' ' { j += 1 } let m = s[j] if m != '`' and m != '~' { return false } # ` or ~ var n = 0; while s[j] == m { j += 1; n += 1 } if n < 3 { return false } g_flen = n; g_info = j; g_marker = m return true } function md_info_is_ludic(s: pointer, at: int) -> bool { var a = at; while s[a] == ' ' or s[a] == '\t' { a += 1 } # case-insensitive "ludic" if not (((s[a] == 'l' or s[a] == 'L')) and ((s[a + 1] == 'u' or s[a + 1] == 'U')) and ((s[a + 2] == 'd' or s[a + 2] == 'D')) and ((s[a + 3] == 'i' or s[a + 3] == 'I')) and ((s[a + 4] == 'c' or s[a + 4] == 'C'))) { return false } let af = s[a + 5] return af == 0 or af == '\n' or af == ' ' or af == '\t' or af == '\r' } function line_end(s: pointer, i: int) -> int { var e = i; while s[e] != 0 and s[e] != '\n' { e += 1 }; return e } function format_markdown(s: pointer, indent_width: int) -> Buf { let o = buf_new() var i = 0 while s[i] != 0 { let ls = i let le = line_end(s, ls) var indent = 0; while s[ls + indent] == ' ' { indent += 1 } if md_fence_at(s, ls) and md_info_is_ludic(s, g_info) { # copy the opening fence line verbatim (with its newline) var e0 = le; if s[le] != 0 { e0 = le + 1 } buf_addrange(o, s, ls, e0) i = e0 # gather the body up to the closing fence let bs = i var be = bs while true { if s[be] == 0 { break } let ps = be; let pe = line_end(s, ps) if md_fence_at(s, ps) and g_marker == g_marker and g_flen >= g_flen { # re-run detection for THIS line (md_fence_at set globals for ps) let cmark = g_marker; let clen = g_flen; let cinfo = g_info if md_fence_at(s, ps) { if g_marker == cmark and g_flen >= clen { var only = 1 var k = g_info while k < pe { if s[k] != ' ' and s[k] != '\r' { only = 0; break }; k += 1 } if only == 1 { be = ps; break } } } } if s[pe] != 0 { be = pe + 1 } else { be = pe } } # de-indent the body, format it, re-indent it let body = buf_new() var p = bs while p < be { var q = line_end(s, p) var skip = 0 while skip < indent and (p + skip) < q and s[p + skip] == ' ' { skip += 1 } buf_addrange(body, s, p + skip, q) buf_putc(body, '\n') if s[q] != 0 { p = q + 1 } else { p = q } } # feed the body through the ludic formatter lex(buf_str(body)) let f = format(indent_width) let ftext = buf_str(f) var fp = 0 while ftext[fp] != 0 { var fq = fp; while ftext[fq] != 0 and ftext[fq] != '\n' { fq += 1 } if fq > fp { buf_indent(o, indent) } buf_addrange(o, ftext, fp, fq) buf_putc(o, '\n') if ftext[fq] != 0 { fp = fq + 1 } else { fp = fq } } i = be continue } var e1 = le; if s[le] != 0 { e1 = le + 1 } buf_addrange(o, s, ls, e1) i = e1 } return o } # ---- ends-with helpers for extension detection ---- function ends_with(s: pointer, suf: pointer) -> bool { let n = cstr_len(s); let m = cstr_len(suf) if m > n { return false } return (s[n - m..n] == suf) } # ---- stdin slurp (for `-`) ---- function slurp_stdin() -> pointer { let b = buf_new() var c = read_char() while c >= 0 { buf_putc(b, c); c = read_char() } return buf_str(b) } # format one source string according to its kind (markdown vs ludic) function format_source(text: pointer, is_md: bool, indent_width: int) -> pointer { if is_md { let m = format_markdown(text, indent_width); return buf_str(m) } lex(text) let f = format(indent_width) return buf_str(f) } function streq(a: pointer, b: pointer) -> bool { return (a == b) } entry { var write = false var check = false var indent = 2 var quiet = false var changed = false var failed = false var lint_only = false var lint_init = false let files = new []pointer var ai = 1 while ai < arg_count() { let a = arg(ai) if (a == "-w") or (a == "--write") { write = true } else { if (a == "--check") or (a == "-l") { check = true } else { if (a == "-q") or (a == "--quiet") { quiet = true } else { if (a == "--indent") { ai += 1; if ai < arg_count() { indent = 0; let d = arg(ai); var di = 0; while d[di] != 0 { indent = indent * 10 + (d[di] - 48); di += 1 } } } else { if (a == "--lint") { lint_only = true } else { if (a == "--init-baseline") { lint_only = true; lint_init = true } else { if (a == "-h") or (a == "--help") { print("ludic-fmt — format Ludic source; --check also checks package.ludic's lint rules, --lint checks the project"); return } else { push(files, a) } } } } } } } ai += 1 } if indent < 1 or indent > 8 { indent = 2 } # --lint: the project's rules over its paths, against the baseline (L10) if lint_only { if not lint_config() { print("ludic-fmt --lint: package.ludic states no `lint` rules"); exit(2) } let all = new []string var li = 0 while li < len(lt_paths) { lint_walk(lt_paths[li], all) li += 1 } var lj = 0 while lj < len(all) { let t = read_file(all[lj]) if t != null { lint_file(all[lj], string(t)) } lj += 1 } if not lint_judge(lint_init) { exit(1) } return } let linting = check and lint_config() # stdin filter mode if len(files) == 0 or (len(files) == 1 and (files[0] == "-")) { let text = slurp_stdin() let out = format_source(text, false, indent) file_write(file_stdout(), out, cstr_len(out)) return } var fi = 0 while fi < len(files) { let path = files[fi] let text = read_file(path) if (text == null) { let m = `ludic-fmt: cannot open {path}\n` file_write(file_stderr(), m, cstr_len(m)); failed = true } else { let is_md = ends_with(path, ".md") or ends_with(path, ".markdown") if linting and not is_md { lint_file(path, string(text)) } let out = format_source(text, is_md, indent) let same = (out == text) if check { if not same { changed = true; if not quiet { print(path) } } } else { if write { if not same { let f = file_open(path, "wb") if (f == null) { let m = `ludic-fmt: cannot write {path}\n`; file_write(file_stderr(), m, cstr_len(m)); failed = true } else { file_write(f, out, cstr_len(out)); file_close(f); if not quiet { let m = `formatted {path}\n`; file_write(file_stderr(), m, cstr_len(m)) } } changed = true } } else { file_write(file_stdout(), out, cstr_len(out)) } } } fi += 1 } if failed { exit(2) } # the files named are part of a project: judge them, but never rewrite its baseline if linting { lt_partial = true if not lint_judge(false) { exit(1) } } if check and changed { exit(1) } } }