# threads.ludic — Job.parallel_for on real OS threads, with Sync.* made safe to share. # Each assertion that holds prints its number, so a full run prints: # 1 2 3 4 5 6 7 # A worker is a top-level function taking (i: int, ctx: pointer-like) that computes on what ctx # points at; `fn name` passes it. Workers never touch the world or a list another thread can see. program Threads { const N: int = 20000 var calls: int = 0 # an atomic handle, made on the main thread before any work var lock: int = 0 # a mutex handle var total: long = 0 # guarded by `lock` # out[i] = i * i: every index written exactly once, by whichever thread claimed it function square(i: int, out: words) -> void { out[i] = i * i } # count the call atomically, and add i to a shared total under the mutex function tally(i: int, ctx: pointer) -> void { Sync.add(calls, 1) Sync.lock(lock) total = total + i Sync.unlock(lock) } # remember which calls ran on a pool thread function placed(i: int, out: words) -> void { if Job.is_worker() { out[i] = 1 } else { out[i] = 0 } } entry { if Sync.cpu_count() >= 1 { print(1) } if not Job.is_worker() { print(2) } let sq = words(N) Job.parallel_for(N, fn square, sq) var right = true for i in 0 .. N { if sq[i] != i * i { right = false } } if right { print(3) } calls = Sync.atomic() lock = Sync.mutex() Job.parallel_for(N, fn tally, null) if Sync.get(calls) == N { print(4) } let want: long = N * (N - 1) / 2 if total == want { print(5) } let ran = words(N) Job.parallel_for(N, fn placed, ran) var pooled = 0 for i in 0 .. N { pooled += ran[i] } # with more than one core some calls ran on workers; with one, all ran here if (Sync.cpu_count() > 1 and pooled > 0) or (Sync.cpu_count() == 1 and pooled == 0) { print(6) } Job.parallel_for(0, fn square, sq) # nothing to do: returns at once print(7) } }